11/10/2022 0 Comments Simcity 5 reviews![]() ![]() ![]() And the cramped borders that force you into constantly demolishing and rejigging your bulging-at-the-seams mini metropolis are almost enough to drive me to adopt the pastimes of another Canadian mayor who has been making the rounds of late-night talk shows recently.īut what really bothers me is the missed opportunity. The multiplayer focus and always-on Internet demands of Maxis' latest city-builder are beyond irritating. Seriously, you have to click “Rescue Injured” numerous times it’s infuriating.As someone who does this game-reviewing gig alongside serving as a real-life mayor of a small town in Canada, I come at a game like SimCity from a different angle than most. You’ll also become increasingly frustrated that you keep forgetting to send Maxis, resident superhero, on a new mission, as there is no automation settings for him. I’d much prefer to build one very large city than two or three smaller metros. You are almost forced to play more than one city because the maps are so small, but it’s extremely annoying to have to go back and forth between the two cities, as the city never sleeps and you can’t pause one city to go work up another city. The third major problem is that multiplayer just doesn’t work for a game like SimCity, yet is basically forced upon you from the start, with regions. This is the biggest problem with SimCity. Your creativity for making a city that isn’t a major metropolis with traffic issues and sewage problems is nearly impossible. Maps should be at least twice as big as they are currently, as you’ll quickly find yourself not having any room to place your airport or expand your governor’s mansion. The maps are way too small there is just NO WAY to fit everything you want, such as stadiums and large panels for your solar powered city, onto the small maps. Secondly, the game would be much more enjoyable if there were bigger maps. It’s also a big disappointment that players can’t reload the game from a save point of their choice, but are instead forced to load from their last played moment saved on the cloud. This assumes that everyone has a highspeed connection, which just isn’t true, yet. And, as EA quickly learned, this is one way to kill your game sales. First, SimCity requires players to be connected online while playing the game at all times. ![]() The good news is that Maxis included sliders so that you can turn the music all the way off without turning the sound effects off because, you know, building a city to Jimi Hendrix is much more enjoyable. The soundtrack is an emotionally driven wave of cartoony Sims-esque music that we are used to and it’s enjoyable at first, but you’ll quickly find yourself wanting to get rid of it. However, you’ll still notice some framerate drops as you add more and more buildings and sims to your city. So, when you factor this point in, the game is impressive for what it can handle. This was expected though, due to the amount of different things that can be going on at any time on the screen. SimCity definitely brought back some memories of playing the previous iteration, SimCity 4. However, the newest update to the franchise adds a mixed bag of new gameplay aspects, some good and some terrible.įor one, SimCity looks pretty good on the highest settings, but there’s nothing mind-blowing here. But was it good enough to make up for the long wait to actually play the game? But, as we all expected, once we actually got into the game (which took five days after its launch), it was a good experience. A slew of EA customers attempted to get a refund for their un-playable game and many of the responses from Origin’s customer service reps were shared, showing that EA was unwilling to give refunds for digital copies of the game. Then, SimCity’s servers crashed majorly, preventing 98% (rumored) of its gamers from even being able to connect to play the game, rendering the game a useless 14GB hard drive whore, as the game is online only. First, gamers (including me) couldn’t even download the game from Origin. There have been all sorts of issues with this game’s launch. In fact, I can’t recall any other launch that has been botched this badly. Why did it take so long? For those who live under a rock, EA’s SimCity has had a launch week from hell. Well, nearly a full week after SimCity’s release, we have played the game enough to feel comfortable giving our full review. Developer: Maxis Publisher: Electronic Arts Release: MaMSRP: $59.99 ![]()
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